Folder Hierarchy
Organize the basic hierarchy as follow:
Leave the plugin imports under Assets. We can clean it up later if there are too many.
Create a "Resources" folder. This will contain all the resources (3D models, 2D sprites, GUI elements, sound, prefabs, textures, etc.)
Create a "Scenes" folder. This will hold all the scenes we have in the game.
Create a "Scripts" folder. This will hold all the scripts we write.
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